Results for “bullet cancelling mechanic”
Killing an enemy wipes its on-screen bullets — often turning them into points.
Geordie for a boiled sweet — confectionery, not ammunition.
A bullet an enemy fires at you the moment it dies.
Killing two or more enemies lined up with a single bullet.
Weapons that land the instant you click, no bullet travel.
A mechanic that wipes the group if anyone's dead or out of place.
Get away from everyone — a mechanic that punishes you for standing together.
Getting melted by a rapid, pinpoint spray of bullets.
Cancelling a move's start-up into another move to steal extra range.
Cancelling weak normals into stronger ones to build a combo, no specials needed.
Cancelling backdashes with down-back so you can spam them and float around.
Dropping a bomb to wipe the screen before a bullet pattern blooms.
Skimming bullets as close as possible without getting hit, for score.
Dense curtain-fire bullet patterns you weave through — the 'bullet hell' itself.
A satellite drone trailing your ship, adding firepower or eating bullets.
Moving in tiny increments to funnel aimed bullets into one tidy line you can dodge.
A dig at shmups built around physics and shields instead of tight bullet patterns.
Holding the trigger down for one long continuous burst of bullets.
The mischievous imaginary imp that RAF pilots blamed for every mysterious mechanical fault.
Mature content — open to view.
Your favorite member in a K-pop group — the one you'd take a bullet for.