Results for “footstool jump”
Jumping off an opponent's head — for extra height, an escape, or to start a combo.
Releasing a grenade at the top of a jump for a long, consistent throw.
The squadmate who controls the drop and picks where you land.
A jump-in timed so tight you block their wake-up reversal even if it whiffs.
Plain-clothes police who leap out of unmarked cars on you.
Lineman — utility or transmission pole climber.
Plainclothes anti-crime cops who pile out of an unmarked car and rush suspects.
Dropping back to protect a teammate who's getting jumped.
A comp of fast heroes that jump on and isolate a single target.
Blink Dagger — short-range instant teleport to jump in or bail out.
Jumping into someone else's fight to steal the kill.
Jumping a player the second their fight ends, hitting hard before they can react.
Jumping a squad that's already fighting, so you mop up two weakened teams.
Riding a jump tower or balloon to launch and redeploy across the map.
Jumping to block in the air instead of on the ground in air-block games — the coward's defence.
A grounded move built to swat jumping opponents out of the sky.
An invincible rising uppercut on a forward-down-forward motion — the answer to jump-ins.
A jumping kick that launches, your go-to whiff punisher in Tekken.
A downward-launching hit you can sometimes jump out of, unlike a true spike.
SM64 trick chaining backward long jumps to rack up insane speed.
Beating SM64 while pressing the jump button as few times as possible.
Invitation to jump into a voice channel and talk in real time.
Jumping into a drama thread you were only meant to spectate — voting, commenting, fanning the flames.
Someone who breaks the no-participation rule in drama-watching subs by jumping into the linked fight.
A jumper. Knitted, woolly, probably itchy.
In agony — or literally jumping/heaving with something.
A jumper or sweater, especially a knitted one.
A jump on a new inmate to see if he'll fight back.
A short jumper wire used to connect a device to a circuit without breaking the run.
To drain a jump shot, especially a three, so clean it only touches net.
To rise into a jumper off the dribble — or, in street slang, to show up somewhere.
In football, to out-jump a defender for a catch right over them — total aerial domination.