Results for “heal over time”
A healer treated like a machine that only exists to spam heals.
Secretly working multiple full-time remote jobs at once.
The window when the boss is actually hittable — make it count.
Dead air in a fight — the boss is untargetable and you can't deal damage.
Mutual loathing curdles into devotion.
That emotional fog after finishing a great book — can't start a new one, can't stop thinking about the last one.
Catchphrase meaning a ludicrously huge number, from Vegeta's scouter line in Dragon Ball Z.
A sentence deliberately stuffed with every Gen-Alpha brainrot term at once, weaponised for maximum cringe.
Past tense of 'overstand' — understood, agreed, and locked in.
A jet aircraft — as opposed to helicopters or prop planes.
A sentence so long the parole date sounds like science fiction.
The number of guests served in a shift or service.
A flatbed trailer with its load tarped down.
An attractive woman in a passing car.
Booking that includes sleeping over — usually priced per night, not per hour.
The moment everything combustible in a room ignites at once.
Flame rolling across the ceiling as unburnt fire gases ignite overhead.
Tearing the burnt building apart to find hidden hot spots once the main fire is out.
Late-night reckless energy — going hard, on a track or in the streets.
Damage over time — a debuff that ticks away an enemy's health bit by bit.
Healing over time, a heal that ticks you back up gradually instead of all at once.
Tears through armour and health in no time.
A positive trait, behavior, or sign that suggests someone is trustworthy, healthy, or worth investing time in.
Overly excited, hyped, or full of yourself — pumped up, sometimes more than warranted.
The overly keen recruit who volunteers for everything — sometimes a compliment, often a tease.
To steadily accumulate small amounts of Bitcoin over time — "sats" being the smallest unit.
Flicking in and out of cover fast to bait shots and gather info.
The edge a moving attacker gets over a static defender, thanks to lag.
Real-time read on where the enemies are and what they're about to do.
Two players peeking the same angle at once to overload one defender.
A healer glued to one teammate, pumping all their heals into them alone.
Channeling back to base to heal up and buy items.
Self-healing or mitigation that keeps you topped up in lane and fights.
Tearing a big slice off someone's health bar without killing them.
Timed pickups on the map that hand you a temporary buff — haste, double damage, the lot.
Paying gold to respawn instantly instead of waiting out the death timer.
Standing near a clashing minion wave to hoover up the XP in HotS.
Time to kill — how long it takes to drop a target.
An attack that smacks the entire party at the same time.
Your character's drip — cosmetic gear that overrides how your actual stuff looks.
Shooting out over your own build while the enemy can't see you yet.
Dancing in and out of cover to bait shots or spot the enemy.
Cover that only shows your head while you can see and shoot fully.
A weapon that chews through health and shields stupidly fast.
An enemy with no armour left, taking damage straight to health.
Holding a fixed position to cover and support your teammates.
Instantly gaining health or shield when you eliminate an opponent.
Using Wraith's portal to yank an enemy over to your team.