Results for “hit box”
The invisible region a game checks for collisions — in shmups, often way smaller than your ship.
Weapons that land the instant you click, no bullet travel.
A god's set sequence of basic attacks, each step with its own animation and damage.
Reading whether your move hit or got blocked, then deciding to combo or stay safe.
The frames after getting hit where you can't do anything but take it.
The brief freeze-frame both characters share the instant an attack connects.
Lands with weirdly outsized emotional or sensory impact.
Working a lowrider's hydraulic switches to bounce the car.
Pulling off robberies or scores.
Feels uniquely better or more impactful — something that lands in a special way.
To go out partying — to hit bars, clubs, and nightlife for the night.
Really good or really satisfying — food, music, or a vibe that lands.
A loyal crew member down to put in work — pronounced like 'hitter' without the hard ending.
A hitbox that sticks out past the character's hurtbox, so the limb can't be hit.
The invisible zone on a character that has to be touched for a hit to land.
Landing the killing blow on a minion to grab its gold.
A close-range 1v1 melee scrap, usually in the Smite jungle.
A close-quarters Fortnite scrap fought inside built 1x1 boxes.
Mature content — open to view.
A deliberately low-effort, absurd, or off-topic post — posted for the bit, not for the discourse.
Guaranteed early-access slot for an NFT mint or token sale.
A worthless or low-quality crypto token with no real use case.
Mature content — open to view.
That spinning, clammy, about-to-boak feeling after too much.
Mature content — open to view.
Mature content — open to view.
A formal written request for anything official in the military.
A senior CO — ranked by the colour of his uniform.
A small walk-in clinic, no appointment needed.
Friendly buyer that swoops in to rescue a company from a hostile bidder.
The big lockable steel chest where a crew's tools live overnight on a jobsite.
Mature content — open to view.
Mature content — open to view.
Mature content — open to view.
Mature content — open to view.
The portable stereo you hauled on your shoulder to bring the party with you.
The part of a move's hitbox that hits hardest — the spot you actually want to land.
The weak part of a move's hitbox — the one you don't want to hit with.
Keeps Link's sword hitbox live long after the swing ends.
Standing on a teammate's head to reach a sightline you couldn't otherwise hit.
Hit by enemy fire, which briefly slows your movement.
A laser-accurate, no-recoil gun — or to hit every single shot.
Attacking while backpedalling so you deal damage but never get hit.
Using the threat of damage to keep an enemy off their farm without actually hitting them.
Holding the minion wave by your tower with only last hits, starving the enemy.
Going round the side to hit the squishy backline instead of the meat shields up front.
A straight 1v1, toe-to-toe, no kiting, no tricks — just who hits harder.
Backpedalling away from an enemy while still hitting it from range.