Results for “input buffer”
Inputting your next move during the current animation so it fires the instant it can.
Spamming the pause menu to step the game forward one frame at a time.
One input that auto-picks the right answer for you based on what they do.
Inputting at the right moment to escape a throw or soften a knockdown.
A tool-assisted run built for frame-perfect, machine-level inputs.
An input that only works if you hit it on one exact frame.
Reloading a savestate over and over to retry inputs while building a perfect TAS.
Bending in-game RNG to your will through deliberate inputs.
A robot that feeds recorded TAS inputs into a real console.
Emulating frames in advance to kill input lag.
For What It's Worth — offering input you're not sure anyone needs.