Results for “pick and roll”
A screen for the ball-handler, then the screener cuts to the rim
The dish that needs finishing for the window — now.
A highway rest area — often with a cruising reputation.
The children (plural marker 'dem')
Having short, tightly-curled unkempt afro hair.
Tongue-in-cheek description of weightlifting.
An informal game with players who show up
A rundown between two bases.
An interception returned for a touchdown.
Someone who seeks validation by putting others down and acting "not like the rest" to be chosen.
Patois for a child or kid — your pickney are your children.
Drafting a champ specifically to beat one the enemy already locked.
A character so pure and sweet they must be protected at all costs.
Tricking someone into clicking a link that opens Rick Astley's 'Never Gonna Give You Up.'
A parachute — British forces slang.
A truck-mounted bucket lift for working at height.
The block or strip where street-based sex workers find clients.
Flame rolling across the ceiling as unburnt fire gases ignite overhead.
Alyssa Edwards' wounded, incredulous gasp after being read for back fat.
Polari: to walk about, especially while cruising for trade.
Toilet paper.
a sausage roll from a service station
Hanging near the far basket for easy scores
Mature content — open to view.
Someone rolling in cash — or the money emoji that flexes it.
A player who hides in weird spots and plays sneaky for the cheap pick.
A little remote-control scout you roll in before you push.
Timed pickups on the map that hand you a temporary buff — haste, double damage, the lot.
A coordinated kill set up under Smoke of Deceit so you roll in unseen.
Town Portal Scroll — teleport to a friendly building or back to base.
Grouping all five early and rolling through towers as one unstoppable AoE blob.
A level-gated pick in HotS that beefs up or rewrites one of your abilities.
The team in the bottom-left base; gets first pick in the draft.
The team in the top-right base; gets the final counter pick in the draft.
A player who snatches loot they had no right to roll on.
The mana pool that fuels every magical ability in The Elder Scrolls.
The squadmate who controls the drop and picks where you land.
One input that auto-picks the right answer for you based on what they do.
Picking combo routes that drag the enemy across the screen into a wall.
Excuses a player makes for losing — bad controller, lag, off day, you name it.