Results for “comfort char”
A character whose presence brings you emotional comfort
Tap all four buttons to power up into a guaranteed counter-hit state.
A backup fighter you keep ready for one specific bad matchup.
Acting online like the world is a film and you're the lead everyone tuned in to watch.
Whichever poor soul Twitter has collectively decided to dunk on for the next 18 hours.
The vibe of moving through life like you're the protagonist and everyone else is supporting cast.
A running chain of bait-and-switch links where each new one sends you to the previous prank.
Geordie ancestor of 'chav' — a rough, swaggering youth.
Phonetic-alphabet code for a cluster fuck — a total disaster.
Tea. The forces' lifeblood.
Rear gunner in a WWII bomber — the most exposed crewman on the aircraft.
RuPaul's four winning qualities; an acrostic for C.U.N.T.
Polari for 'to search or look for' — and a 'charpering omi' is a copper.
To cuddle, pamper, embrace warmly
To treat / pay for someone
To work (Cuba)
To party (Cuba)
To hurry / to run (Cuba)
To flirt, to chat someone up (Cuba)
Dead lazy, won't lift a finger (Cuba)
To watch, to look at.
The free-throw line
A curveball.
Mature content — open to view.
Hand-rubbed cannabis resin hashish from South Asia.
Someone living life like they're the star of their own movie — full main character energy.
Polari for a policeman — literally a 'searching man', the figure most feared by speakers.
The player who leads the charge onto a site to open it up.
The tank that leads the charge and shields the whole team.
Super-charged lane creeps you earn for wiping all of the enemy's barracks.
Any playable character in Smite, deity or not.
A low-level character decked out in gear way above its level.
A beefy character whose whole job is to soak damage for the squad.
An alt character that exists purely to hold your stuff.
Your character in an MMO.
A charged-up, party-wide super move you unleash at the perfect moment.
Your character's drip — cosmetic gear that overrides how your actual stuff looks.
Your character's go-to combo — reliable, easy, the one you'll do a thousand times.
The invisible zone on a character that has to be touched for a hit to land.
A hitbox that sticks out past the character's hurtbox, so the limb can't be hit.