Results for “hit scan”
Weapons that land the instant you click, no bullet travel.
A god's set sequence of basic attacks, each step with its own animation and damage.
Reading whether your move hit or got blocked, then deciding to combo or stay safe.
The frames after getting hit where you can't do anything but take it.
The brief freeze-frame both characters share the instant an attack connects.
The invisible region a game checks for collisions — in shmups, often way smaller than your ship.
Lands with weirdly outsized emotional or sensory impact.
Working a lowrider's hydraulic switches to bounce the car.
Pulling off robberies or scores.
Feels uniquely better or more impactful — something that lands in a special way.
To go out partying — to hit bars, clubs, and nightlife for the night.
Really good or really satisfying — food, music, or a vibe that lands.
A loyal crew member down to put in work — pronounced like 'hitter' without the hard ending.
Landing the killing blow on a minion to grab its gold.
A hitbox that sticks out past the character's hurtbox, so the limb can't be hit.
Mature content — open to view.
A deliberately low-effort, absurd, or off-topic post — posted for the bit, not for the discourse.
Guaranteed early-access slot for an NFT mint or token sale.
A worthless or low-quality crypto token with no real use case.
Mature content — open to view.
That spinning, clammy, about-to-boak feeling after too much.
Mature content — open to view.
Mature content — open to view.
A formal written request for anything official in the military.
A senior CO — ranked by the colour of his uniform.
Friendly buyer that swoops in to rescue a company from a hostile bidder.
Mature content — open to view.
Mature content — open to view.
Mature content — open to view.
Mature content — open to view.
Standing on a teammate's head to reach a sightline you couldn't otherwise hit.
Hit by enemy fire, which briefly slows your movement.
A laser-accurate, no-recoil gun — or to hit every single shot.
Attacking while backpedalling so you deal damage but never get hit.
Using the threat of damage to keep an enemy off their farm without actually hitting them.
Holding the minion wave by your tower with only last hits, starving the enemy.
Going round the side to hit the squishy backline instead of the meat shields up front.
A straight 1v1, toe-to-toe, no kiting, no tricks — just who hits harder.
Backpedalling away from an enemy while still hitting it from range.
A dead-simple fight: tank holds the boss, everyone else hits it.
A critical hit that lands for way more damage than normal.
Jumping a player the second their fight ends, hitting hard before they can react.
Hitting level 99 in a skill — or maxing every skill for the full 2277 total.
Landing the first hit on a monster so it's yours to claim.
A heavy hit aimed straight at the tank — mit it or get flattened.
The window when the boss is actually hittable — make it count.
Champion Points, ESO's endgame grind that buffs you long after you hit max level.
Enemy's one hit from going down — finish them.