Results for “int feeding”
Intentionally feeding, dying on purpose to gift the enemy team.
Run back into the already-burned ground — it can't burn you twice.
A hitbox that sticks out past the character's hurtbox, so the limb can't be hit.
Firing from right up against an enemy to concentrate maximum damage.
Pumping continues to brute-force your way to the ending instead of one-crediting it.
The group that keeps ROM dumps clean, verified and honest.
Smoothly opening a private message, almost always with flirty intent.
Cockney rhyming slang for skint (broke).
Translucent wet-look paint job in Skittle-bright colors — the defining finish of a Houston slab.
Getting a ticket — or speeding hard enough you're about to.
Salomon bond desk's grotesque Friday food ritual.
Trading a stock among yourselves to fake volume or move the price.
One hundredth of a percent — the unit finance uses when 'percent' is too clumsy.
An illegal Prohibition bar, where the 'juice' flowed despite the law.
Flat broke — no money until payday.
Northern English for excellent, brilliant, or top quality.
An imaginary scoreboard for how cool or cringe your actions are — gain aura for wins, lose it for fails.
A memorized spot and aim point to land an ability on a target you can't even see.
Tapping the bomb to bait hidden enemies into peeking, then punishing them.
A healer glued to one teammate, pumping all their heals into them alone.
Whole team dumping into one enemy so they drop fast.
Dragging your lane creeps into a jungle camp to reset the wave and starve the enemy.
Sneaking into the enemy base to smash objectives while they're busy elsewhere.
Turning a small early lead into an unstoppable one.
The Gem of True Sight — a carried item that makes nearby invisible enemies pop into view, permanently.
Storming into the enemy jungle to steal their camps or buffs.
Digging into the maths and game data to min-max the perfect build.
To Polymorph an enemy into a harmless sheep so they're out of the fight.
Jumping into someone else's fight to steal the kill.
Flicking a prayer on and off each tick so it protects you without draining points.
Casting High Level Alchemy to turn an item straight into gold.
Tricking a player into danger to steal their stuff when they die.
Champion Points, ESO's endgame grind that buffs you long after you hit max level.
Dropping straight into the most contested zone on the map.
Hiding out to dodge fights and survive deep into the late game.
Getting melted by a rapid, pinpoint spray of bullets.
Downed into a crawling bleed-out state, not dead yet.
Apex movement tech for whipping mid-air into a sharp new direction.
A blocked jab into an instant throw — the cheapest reset in fighting games.
A knockdown-into-mixup loop that keeps them guessing until they die.
Cancelling a move's start-up into another move to steal extra range.
An attack that hits from behind, tricking you into blocking the wrong way.
Cancelling weak normals into stronger ones to build a combo, no specials needed.
The swaying lunge that lets Mishima characters slide into your face.
A fast standing kick that turns a counter-hit into a free combo.
Tap all four buttons to power up into a guaranteed counter-hit state.
Picking combo routes that drag the enemy across the screen into a wall.
Air-dodging diagonally into the floor to slide while staying free to act.