Results for “low percent”
Beat the game collecting the bare minimum possible.
Simulating the actual chips, warts and all.
The undercounter reach-in fridge on the cook line.
Secretly really good, in an understated way.
Quietly, secretly, or kind of — softening or admitting something a little.
Letting your wave snowball by killing only a few enemy minions, for a big crash later.
Frame-rate drop when the screen's too packed — and shmup players love it.
Accusation that a chat user is an undercover fed trying to bait you into saying something incriminating.
A romance that takes its sweet time getting going.
Showing off in a lowrider — switches, three-wheeling, the works.
Houston alt-name for chopped and screwed.
Spec-ops mantra: deliberate execution beats panicked haste.
Patient's wet the bed, get the cleanup kit.
Selling a client a product that craters and ruins them.
The monthly cash stipend a sugar daddy pays his sugar baby.
To calm down, relax, and let go of tension.
The hippie ethos of nonviolence, love, and passive resistance to war.
Just right, smooth and satisfying, everything as it ought to be.
To lose your composure — get wildly excited, blown away, or come unglued.
A glowing light stick waved at raves — and a whole performance art of doing so.
Leave it, forget it, or let it go — a plea to drop something.
To astonish or overwhelm someone, often expanding their awareness.
A radiant, thriving energy or look — being visibly happy and confident.
A change for the worse in looks, style, or vibe — the opposite of a glow up.
Ending things by gradually replying less and less until you've basically disappeared.
A dramatic transformation from awkward to fine — looks, confidence, or life.
Blowing all your cash on whatever you can afford, even when you can't afford the good stuff.
Hit by enemy fire, which briefly slows your movement.
Blowing open a reinforced wall or hatch nothing else can touch.
A surface you can shoot or blow straight through.
Landing the killing blow on a minion to grab its gold.
Burn-and-slow buff from the Red Brambleback jungle camp.
Crowd control that slows you down but doesn't fully stop you.
The lowest-farm hard support who buys the wards and keeps the team running.
A low-level character decked out in gear way above its level.
Buying low and selling high on items to turn a profit — merchanting.
Buying low and selling high fast on the Grand Exchange for quick profit.
A squashed low res run for a wider, easier-to-spot enemy.
A fast sweeping low that's the bread and butter of every Mishima mixup.
A slow sweeping low that launches if it lands, but it's a sitting duck on block.
Slamming the opponent flat against the wall for a free follow-up.
Killing an offstage opponent early by wrecking their recovery, not their percent.
Deliberately playing below your level — hiding your real skill or holding back in a match.
A run with zero glitches allowed.
Falling out of the game world into the empty void below it.
Safer, slower strategies you run when consistency beats raw speed.
SM64's phantom map copies born from overflowing coordinates.
Mutuals — accounts that follow each other.