Results for “not have a pot to piss in (or a window to throw it out of)”
Head-in-hands emote — watching it all fall apart.
Softener that warns something blunt is incoming.
Defiant refusal to let anything — a person, a temptation, a bad day — win.
Not very bright; a bit dim.
Not very good.
No way; that's not true
A shot that touches only net, no rim
A pairing you actively can't stand
Airs and graces; ideas above one's station
Taking both hands and both feet off the bike mid-air.
A self-roasting confession of something embarrassing you actually did — 'not me crying at a commercial.'
The revivable bleed-out state in squad BRs — DBNO.
Utterly broke.
A veiled, contemptuous insult — disrespect you barely have to spell out.
Artful, indirect contempt — an insult you don't even have to say out loud.
To have a full-blown tantrum.
The traditional Mardi Gras shout to a float rider — toss me some beads.
Empty your cell's chamber pot when the doors unlock in the morning.
Emergency escape out a window when the room turns on you.
Mature content — open to view.
The post-workout period thought ideal for protein.
Alleged post-workout period to eat for max gains.
To be transferred to another prison.
Warning shouted when throwing a fragmentation grenade.
A hypocrite accusing another of his own fault.
To go all out, give it everything you got, whether on the mic, the floor, or in a battle.
To relax and do absolutely nothing, like a vegetable on the couch.
Blowing a winnable game through bad decisions — losing a lead you should've closed out.
Being out enjoying yourself, socializing, and living life — not stuck inside.
A mantra about staying detached, chasing travel and freedom instead of getting attached.
To lose emotional control, or to have an overwhelming reaction good or bad.
Total physical and mental exhaustion from prolonged stress, usually work.
Releasing a grenade at the top of a jump for a long, consistent throw.
Defenders leaving the building to ambush attackers outside.
A new FFXIV player, marked by a little sprout icon.
A bought-in crate that delivers your custom weapons.
A hard-to-reach, dominant position that locks down the whole ring.
Getting trapped under an enemy's ramps and walls, dead to rights.
A blocked jab into an instant throw — the cheapest reset in fighting games.
The part of a move's hitbox that hits hardest — the spot you actually want to land.