Results for “player kill”
Someone who resents your success instead of getting their own.
A player who only trains non-combat skills and avoids fighting.
Taking the kill yourself instead of risking the enemy escaping, even if a teammate could've finished it.
The level where a game's code eats itself and dies.
Two-word dismissal blaming someone's complaint on them being bad.
When a song hits number one on every major Korean music chart at the same time.
Drill nickname for Illinois, riffing on the kill count.
Loud, potent weed — the strong stuff.
Cook it well-done.
Something so good it knocks you out, the absolute height of excellence.
A playful spin on 'homie' — your close friend, with extra silliness.
A student who scores so high they ruin the grading curve for everyone else.
The player whose whole job is racking up kills and clearing bodies for the team.
Killing other players out in the open for loot or sport.
Teleblock — the spell that traps a player in the wild by killing their escape teleport.
A skilled player using a low-rank account to stomp weaker opponents.
A player's full set of moves and skills — their offensive arsenal.
A skill-gap blame — saying one player or side was simply outclassed.
A one-shot Desert Eagle headshot kill.
The player who roams alone to catch rotating enemies off-guard.
Killing the enemy right after they killed your teammate, a trade.
The player who leads the charge onto a site to open it up.
A kill you grab while bailing out of a site to save your gun.
A headshot on a helmeted enemy that rings their dome but doesn't kill.
In-game leader, the player who calls the team's strategy and reads.
A player who hides in weird spots and plays sneaky for the cheap pick.
Two players peeking the same angle at once to overload one defender.
A player who won't budge from one spot, usually tucked in a corner.
Killing two or more enemies lined up with a single bullet.
Resting your gun on a surface to kill the recoil and lock down a lane.
The player who farms the jungle and roams to gank, not a lane.
Landing the killing blow on a minion to grab its gold.
Killing your own creep so the enemy gets nothing for it.
Creep Score — how many minions and jungle camps you've killed.
Helping your jungler chunk their first camp without stealing the kill.
Letting your wave snowball by killing only a few enemy minions, for a big crash later.
Tearing a big slice off someone's health bar without killing them.
Refreshing your ability cooldowns the instant you score a kill.
One player running the team's brain — calling moves, fights and objectives.
A coordinated kill set up under Smoke of Deceit so you roll in unseen.
The first kill of the match, which hands out a chunk of bonus gold.
Killing a fed enemy on a streak and claiming the bounty gold their lead has piled up.
The hidden meter deciding which player an enemy decides to attack.
A player who snatches loot they had no right to roll on.
To resurrect a dead player and get them back in the fight.
Jumping into someone else's fight to steal the kill.
An account trained in only a few skills for max PvP punch.
Jumping a player the second their fight ends, hitting hard before they can react.