Results for “player of the match”
Someone who resents your success instead of getting their own.
A player who shines in the biggest matches.
The best player in a single game.
A wildly tryhard player who plays every casual match like a grand final.
A match where both players pick the exact same character — also called a mirror match.
Three goals by one player in a single match.
A tribute match honouring a long-serving player.
The player who roams alone to catch rotating enemies off-guard.
The player who leads the charge onto a site to open it up.
In-game leader, the player who calls the team's strategy and reads.
A player who hides in weird spots and plays sneaky for the cheap pick.
Two players peeking the same angle at once to overload one defender.
A player who won't budge from one spot, usually tucked in a corner.
The player whose whole job is racking up kills and clearing bodies for the team.
The player who farms the jungle and roams to gank, not a lane.
One player running the team's brain — calling moves, fights and objectives.
The first kill of the match, which hands out a chunk of bonus gold.
The hidden meter deciding which player an enemy decides to attack.
A player who snatches loot they had no right to roll on.
To resurrect a dead player and get them back in the fight.
Killing other players out in the open for loot or sport.
Teleblock — the spell that traps a player in the wild by killing their escape teleport.
Jumping a player the second their fight ends, hitting hard before they can react.
Gambling items or gold against another player in a duel.
Tricking a player into danger to steal their stuff when they die.
A player who only trains non-combat skills and avoids fighting.
Player ID — the hidden number deciding who acts first in PvP.
A new FFXIV player, marked by a little sprout icon.
A player who's maxed every single crafting job — the full set.
Warzone's in-match shop — trade cash for gear and lives.
A player who joins a streamer's lobby just to hunt them on camera.
Force-quitting to the console dashboard mid-match to dodge a ranked penalty.
Excuses a player makes for losing — bad controller, lag, off day, you name it.
Demanding an instant rematch on the same stage right after a loss, fuelled by pure salt.
Deliberately playing below your level — hiding your real skill or holding back in a match.
A backup fighter you keep ready for one specific bad matchup.
A player who lives in training mode digging up tech and combos.
A hidden final boss that only appears for players good enough to earn it.
Frame-rate drop when the screen's too packed — and shmup players love it.
The player dragging the entire team to victory on their back.