Results for “counting your chickens before they hatch”
Don't rely on what hasn't happened yet.
'What are you talking about' — slurred and dropped into conversation.
Aiming at the spot an enemy will appear before they peek.
Jumping a player the second their fight ends, hitting hard before they can react.
Reading how your opponent gets up and punishing it before they can move.
Hunting an offstage opponent to kill their recovery before they get back.
Reading your opponent's mind — anticipating their next move before they make it.
The emcee's call announcing the theme contestants must serve before they walk.
The waiting area for unconfirmed transactions before they're mined.
Security inspection of props before they're allowed in.
Mature content — open to view.
A DJ or artist's full performance — the run of tracks they play in their slot.
Shooting a common angle before you actually see the enemy.
Killing the enemy right after they killed your teammate, a trade.
T-side spreading out at round start to grab map info before committing.
Throwing a grenade before enemies arrive at a choke or site.
Real-time read on where the enemies are and what they're about to do.
A smoke set so you can see them, but they can't see you.
Locking the enemy in their respawn so they get farmed the second they appear.
Whole team dumping into one enemy so they drop fast.
Blowing open a reinforced wall or hatch nothing else can touch.
A little remote-control scout you roll in before you push.
Sneaking into the enemy base to smash objectives while they're busy elsewhere.
Cleanly breaking off a fight and getting out before it goes bad.
To Polymorph an enemy into a harmless sheep so they're out of the fight.
A player who snatches loot they had no right to roll on.
Tricking a player into danger to steal their stuff when they die.
Pressuring an enemy from two directions at once so they've got nowhere to go.
One input that auto-picks the right answer for you based on what they do.
An attack timed to land on its dying active frames as they wake up — max plus frames.
A knockdown-into-mixup loop that keeps them guessing until they die.
Tapping shield right before you land an aerial to halve its landing lag.
Chasing an offstage opponent with a relentless chain of aerials until they're dead.
Full completion run: grab everything before you finish.
Counting a held-over A press as just 0.5 in SM64's A Button Challenge.
Dropping a bomb to wipe the screen before a bullet pattern blooms.
A team locks itself in a house to grind practice before a big tournament.
Bailing out of champ select before the match starts to escape a bad team.
Posting about someone without naming them so they have to wonder if it's about them.
Affectionate command to stop posting before you make it worse.