#smash
13 words tagged “smash”
Air-dodging diagonally into the floor to slide while staying free to act.
Flicking back and forth on the spot to bait and control space.
Tapping shield right before you land an aerial to halve its landing lag.
Grabbing the ledge yourself so the opponent can't grab it to recover.
Holding the stick when you get hit to bend your launch path and survive.
Hunting an offstage opponent to kill their recovery before they get back.
Sliding backward while still facing and dashing forward in Melee.
A downward-launching hit you can sometimes jump out of, unlike a true spike.
An attack that fires the opponent straight down, usually to their death.
Killing an offstage opponent early by wrecking their recovery, not their percent.
A single combo that takes someone from full health to KO with no escape.
A hitbox that sticks out past the character's hurtbox, so the limb can't be hit.
Flicking the stick during hitlag to nudge your position frame by frame.