Results for “FAST team”
The firefighter rescue team standing by to save other firefighters.
A jet aircraft — as opposed to helicopters or prop planes.
Absolutely blootered — very, very drunk.
Spec-ops mantra: deliberate execution beats panicked haste.
Sell a stock at the close and buy it back at the open to bank a tax loss.
Whole team dumping into one enemy so they drop fast.
Piling the whole team's damage onto one target to delete it fast.
Flicking in and out of cover fast to bait shots and gather info.
Killing the enemy right after they killed your teammate, a trade.
One guy buying a rifle while the rest of the team saves.
A drilled, utility-backed team push onto a bombsite.
Standing on a teammate's head to reach a sightline you couldn't otherwise hit.
In-game leader, the player who calls the team's strategy and reads.
The player whose whole job is racking up kills and clearing bodies for the team.
Dropping back to protect a teammate who's getting jumped.
A healer glued to one teammate, pumping all their heals into them alone.
A comp of fast heroes that jump on and isolate a single target.
The second tank, built for damage and dives rather than shielding the team.
The tank that leads the charge and shields the whole team.
Shoving a sidelane solo while your team draws pressure somewhere else.
The big neutral monster in LoL that hands your team a game-swinging buff.
Wiping a whole minion wave fast, usually with AoE.
One player running the team's brain — calling moves, fights and objectives.
The lowest-farm hard support who buys the wards and keeps the team running.
Starting the teamfight — the hero with lockdown dives in first and opens the brawl.
How fast and cleanly a hero can wipe out a minion wave.
The HotS team's main base structure; smash it and you win.
Intentionally feeding, dying on purpose to gift the enemy team.
Taking the kill yourself instead of risking the enemy escaping, even if a teammate could've finished it.
The team in the bottom-left base; gets first pick in the draft.
The team in the top-right base; gets the final counter pick in the draft.
Exploiting the game's tick timing to fire off actions faster than normal.
Buying low and selling high fast on the Grand Exchange for quick profit.
Jumping a squad that's already fighting, so you mop up two weakened teams.
Spamming 90-degree build turns to shoot up to high ground fast.
A weapon that chews through health and shields stupidly fast.
Reviving yourself with no teammate needed.
Holding a fixed position to cover and support your teammates.
Two teammates holding different angles on the same enemy.
Using Wraith's portal to yank an enemy over to your team.
Queueing solo by switching off Fill Teammates, no randoms attached.
An in-your-face archetype that wins by smothering you with fast offense.
A fast sweeping low that's the bread and butter of every Mishima mixup.
A fast standing kick that turns a counter-hit into a free combo.
Short hop, fast fall, L-cancel an aerial — the cleanest, laggiest-free way to throw an air move from the ground in Melee.
Beat the game as fast as possible, no extra requirements.
Your fastest-ever time for a single segment.
Working out the fastest path through a game.